Spring Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears very tight pants and wife beaters, though occasionally she sports a pastel coat and is in decent physical shape. Her beige fur is heavily combed to the right. Her eyes, though not visible through her cowl, are green.
Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and she would like to get married and retire
Bonds: Has a crush, In love, Adventurer, Job. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Banded mail.
Ûshgol Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is renowned for his bright white suits and hats. He wears a top hat to cover his moderate length chestnut hair. His eyes are amber and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Ûshgol was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to clean up the streets
Ideals: Athletic, Optimist. Bonds: Job, Criminal record, Guardian. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 170 pp.
Kali Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a green wide-brimmed hat and green clothes. Her chestnut hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Kali isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family In her 14th year, her parents were killed by a brigands raid, leaving Kali alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter.
Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Enemies, Family. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp. Jet (130 gp). Moonstone (80 gp).
Three Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He wears his gray fur up. His eyes are a pleasant green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting, Gifted, Persistence. Bonds: Attractive. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 110 pp.
Shamash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his rusty crest in a flapper bob. His red eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Shamash grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Bonds: Job, Military, Adventurer. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1900 sp. 5 Acid flasks.
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