Matilda Mitchell, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a Stetson hat to cover her moderate length red hair. She is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the north
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Military. Occupation: Animal Trainer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Goblin, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. 1 Masterwork Common Melee.
Foxilon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a slight overbite and is overall scrawny. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He got into the Fisher business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. By chance he met his sister recently and the two have been together since.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Racist. Bonds: Family, Job. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 300 gp. Golden yellow topaz (1300 gp). Coral (80 gp). Pink pearl (80 gp). Obsidian (12 gp). Brown-green garnet (80 gp). 1 Minor magic item.
Moon Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel cloak. She is bristling with hidden weapons, mostly monstrous two handed axes and kukris. Her fur is cut close to her head. Her copper unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can't help but pocket interesting objects she comes across
History: When she was but 6 years old her parents immigrated from the east. Moon was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Moon decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted from career to career and currently works as a Armorer.
Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Disease. Bonds: Criminal record, Immigrant, Job, Slave. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 11000 sp. Chalcedony (30 gp). Rock crystal (30 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brottor Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of magic around his neck, and a shortspear on his belt. He has wavy brown hair. He has hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Bookbinder, Brottor learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and to be a performer again
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 gp.
Gimgen Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great joy in being the best Marshal in town.
History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a brigands raid, leaving Gimgen alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Bonds: Attractive, Enemies, Job, Mentor. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Iolite (80 gp). Smoky quartz (80 gp). Blue quartz (10 gp). Jacinth (7000 gp). Alexandrite (700 gp). Golden pearl (90 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
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