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NPC Generator

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Advanced [show]


Cloud Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a deerstalker hat to cover his moderate length brown fur. His eyes are hazel.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Cloud grew up listening to his mother's many stories. A freak accident while working with his Shoemaker mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Impulsive, Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Cloud Shoe, Male Tabaxi Druid 6
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 4000 sp.


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" western man, he dresses like a well dressed Fletcher does. His golden hair is long and unkept. His eyes are gray and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Bellfounder, but he got bored and became a Fletcher. He now owns his own business.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Cynical, Antagonistic. Bonds: Job, Mentor. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Senteq Fiddlefen, Male Gnome Commoner 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)18 (+4) 16 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Infernal, Goblin, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 3 Holy water.


Social Check DCs


Akmen Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his dark red hair to look like a famous performer. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Professionalism. Flaws: Emotional. Bonds: Poor, Immigrant, Family. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Akmen Torment, Male Tiefling Aristocrat 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5

Possessions: 900 gp. Jasper (50 gp). Chrysoprase (50 gp). Citrine (50 gp). Malachite (5 gp). Amethyst (100 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Family. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Tordek Ungart, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. Alexandrite (300 gp). Black pearl (300 gp). Star rose quartz (20 gp).


Social Check DCs


Mara Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a worn and beaten armor. She keeps her auburn hair in a pixie cut. She has several tiny jet earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the north, but her parents moved at a very young age to the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Impeccable, Extrovert. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Mara Sandoval, Female Half-Elf Barbarian 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 7 (-2)9 (-1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Auran, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp.


Social Check DCs

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