Eberk Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a scythe on his belt. His red hair and beard is wavy and long. His amber eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Eberk hails from a village terrorized by goblins. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Eberk and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
Possessions: 200 gp.
Pelt Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her yellow fur has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is obsessed with finding treasure.
History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Shava Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair, when down, is lengthy. Her eyes are likewise blue.
Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She has never given up on her poetry dream.
Motivation: She feels that her past leaves her morally obligated to help; and wants to work out more often
Ideals: Athletic, Professionalism, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 200 gp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Dustin Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. He keeps his auburn hair in a flapper bob. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Dustin studied abroad. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
Possessions: 200 gp. Black velvet mask with numerous citrines (70 gp).
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. A true patriot, Uthemar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Fortune-teller, Uthemar learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
