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NPC Generator

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Advanced [show]


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His cinnamon fur has been sun bleached extensively. His face is scarred and worn.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt Paws, Male Tabaxi Aristocrat 15
Medium (5'7") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 20 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)17 (+3) 13 (+1)16 (+3)
Skills Deception +8, Medicine +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (150 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Dariff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she very much looks the part of a Locksmith. Her chestnut hair is matted, messy, and big. Her violet eyes lackadaisically let the world flow into them.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She never wears the same outfit twice, unless she absolutely has to.

History: Dariff was raised in a hard working conservative environment. She worked as a nervous Locksmith and found it very stressful. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Dariff Daraln, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 11 (+0)4 (-3)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Zedaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and yellow robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His gold crest is heavily combed to the left. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He got into the Priest business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Priest.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a priest and was forced into it by his family

Ideals: Pacifist. Bonds: Attractive, Job, Religious, Family. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Zedaar Pfaphnyrennish, Male Dragonborn Bard 13
Medium (6'5") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 64 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 14 (+2)8 (-1)
Skills Insight +6, Religion +8
Senses Passive Perception 12
Languages Common, Aquan, Terran, Druidic, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Quespa Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. Her rusty crest is drawn into a tight pony tail with a cross scrunchie. Her eyes, though not visible through her cowl, are gold.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Quespa was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Family, Rich, Job. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quespa Xephyrbahnor, Female Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 5 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 7 (-2)18 (+4) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +7
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Gnome, Aquan
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444321000

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she sports black clothing, slightly heavier than average wear. She has a long blonde ponytail with little hanging trinkets. Her ears are large.

Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the west. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Murook took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Nature. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Murook Eastoft, Female Half-Orc Fighter 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 8 (-1)5 (-3)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. Golden yellow topaz (1400 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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