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Trag Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing a long, white, dusty cloak. His hair is silver and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: The child of a Sage, who enjoyed hunting, Trag was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Addict, Fearful. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Trag Payton, Male Half-Orc Wizard 17
Medium (5'10") Half-Orc, True Neutral (CR 17)
Armor Class 9
Hit Points 55 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Deception +7, Insight +8
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. Red spinel (150 gp). Freshwater pearl (13 gp). Rose (60 gp). Red garnet (150 gp). Malachite (13 gp). Jade (150 gp). Amber (150 gp).


Social Check DCs


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair, when down, is lengthy. Her eyes are a pleasant amber.

Personality: Nedda wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern; and she is greedy

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Nedda Glenfellow, Female Halfling Monk 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She keeps her brown fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves writing and to teach people writing more than just about anything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Farmer, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Poor, Immigrant. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Emerald Grass, Female Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20000 cp.


Social Check DCs


Nija Shame, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is bristling with hidden weapons, mostly shortspears and daggers. Her dark red hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small island village. Nija liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Nija Shame, Female Tiefling Warrior 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 360 gp.


Social Check DCs


Thamior Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love.

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Has a crush, Adventurer, Military. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Thamior Ilphelkiir, Male Elf Ranger 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 13000 cp.


Social Check DCs

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