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NPC Generator

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Advanced [show]


Yevelda Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, red shirt, and white tie. She carries with her a set of flails, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy chestnut hair. She has violet eyes.

Personality: Yevelda wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north her family was never financially stable. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Yevelda took refuge in the large cave and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Religious, Poor, Nature. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Yevelda Alston, Female Half-Orc Warlock 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)7 (-2) 13 (+1)9 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Uthemar Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy chestnut hair. This hazel eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Uthemar was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Philantrophist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Uthemar Sylvaranth, Male Elf Monk 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 3000 cp. Red garnet (160 gp).


Social Check DCs


Seven Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with red slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His cinnamon fur is unkempt and raggedy. His eyes are hazel and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and many giants want him driven away

Ideals: Joker. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Seven Of Ivory, Male Tabaxi Barbarian 7
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 6 (-2)16 (+3)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. Aquamarine (300 gp). Rose (60 gp).


Social Check DCs


Thamior Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His hair is red and curly. His blue eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: To protect his home; and he's in love

Ideals: Impeccable, Gifted. Bonds: Poor, Has a crush, Guardian. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Thamior Tiltathana, Male Elf Bard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Shanairla Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in an above average manner. Her hair, while still mostly auburn, has prominent grey streaks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Shanairla will drive conversation. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Shanairla Netyoive, Female Half-Elf Wizard 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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