Elama Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears tan painted combat armor at almost all times. She has a very tight haircut. Her eyes are gray.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job.
Ideals: Optimist. Bonds: Job, Rich. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Euphemia Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a red shirt with thin pastel vertical stripes and white pants. Her blonde hair is wavy and long. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Terran, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Eridred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.
Personality: Eccentric and domineering, Eridred will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a wizard, Eridred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Extrovert. Flaws: Ugly, Insane, Fearful. Bonds: Mentor. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Halander Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His tied-back hair is chestnut. He wears a mask on his face.
Personality: Halander is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Tharivol Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear blue pants and tee shirts. He has styled his white hair well, parting it to the right. His eyes are likewise gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 290 gp.
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