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Advanced [show]


Loopmottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair, while still mostly chestnut, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.

History: She was born in the west, but her parents moved at a very young age to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying brother.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Passionate, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Loopmottin Reese, Female Gnome Paladin 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Jet (80 gp). Golden pearl (80 gp). 1 Half-Plate.


Social Check DCs


Aust Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Immigrant, Enemies. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Aust Xiloscient, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His orange fur is thinning but still full. His yellow eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Stableman business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Stableman job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Impeccable. Flaws: Emotional. Bonds: Military, Job, Rich. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Edge Candle, Male Tabaxi Wizard 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 16000 sp. Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Barrister. His beige fur is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. River enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bricklayer mother left him crippled. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, River never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Disease, Hedonist. Bonds: Rich, In love, Criminal record. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

River Grass, Male Tabaxi Rogue 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 3 Holy water.


Social Check DCs


Tawar Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her moppish white hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She never wears the same outfit twice, unless she absolutely has to.

History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Gifted. Flaws: Greedy, Ugly. Bonds: Rich. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Tawar Windsor, Female Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)6 (-2) 10 (+0)7 (-2)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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