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Advanced [show]


Carlin Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She keeps her chestnut hair in a flapper bob. She has brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Carlin took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of her son.

Ideals: Philantrophist, Gifted, Justice. Flaws: Ugly. Bonds: Family. Occupation: Sage

Voice: Stutters

Attributes [hide]

Carlin Timbers, Female Gnome Cleric 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp.


Social Check DCs


Lone Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her fur, while still mostly yellow, has prominent grey streaks. She has yellow eyes and a pastel hat with a blue feather.

Personality: Lone wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lone was born in the west. At a young age she loved to build and create. Lone was born on a far western mountains where she grew up under the tutelage of her father, an expert Crown-heir. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and she wants to meet her childhood hero

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Lone Paws, Female Tabaxi Expert 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ermina Harlow, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. She wears a colorful flower in her blonde hair. Her eyes, though not visible through her cowl, are blue.

Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the south her family was never financially stable. Ermina was born on a far southern forest where she grew up under the tutelage of her mother, an expert Slave Trader. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Bonds: Attractive, Poor, Immigrant, Job, Enemies. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Ermina Harlow, Female Human Bard 11
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 70 pp. Sapphire pendant on gold chain (2600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (2000 gp). Gold dragon comb with red garnet eye (300 gp). Sapphire pendant on gold chain (2600 gp). 1 Minor magic item.


Social Check DCs


Gimble Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Criminal record, Military. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Gimble Boondiggles, Male Gnome Adept 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Merla Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a well pressed and immaculate suit (or dress). Her moppish blonde hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are amber.

Personality: Eccentric and domineering, Merla will drive conversation. She does not trust anyone and sleeps with one eye open.

History: Merla was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merla Underfoot, Female Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Gnome, Elven
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Emerald (1400 gp).


Social Check DCs

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