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NPC Generator

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Advanced [show]


Mozikth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and is wearing a tight green one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. His copper crest is slicked back into a classic pompadour. His eyes are gold.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Mozikth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Military, Nature. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Mozikth Turnuroth, Male Dragonborn Cleric 12
Medium (6'8") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 3000 gp. Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: Berrian lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers.

Ideals: Disciplined. Flaws: Ugly, Insane, Shy. Bonds: Family. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Berrian Zhanini, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 12 (+1)9 (-1)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Jheri Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a green shirt with thin black vertical stripes and violet pants. Her brass crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.

History: She got into the Detective business at a young age. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Detective for hire.

Motivation: A need for knowledge about a nearby landmark; and dragonborn compassion

Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Jheri Beryntolthropal, Female Dragonborn Wizard 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green armored body suit, with a simple blue line shooting up and back down. He wears his brass crest up. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Flaws: Ugly, Emotional. Bonds: Immigrant, Military. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Adept 19
Medium (6'1") Dragonborn, Neutral Good (CR 19)
Armor Class 11
Hit Points 56 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Deception +8, Religion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333

Possessions: 14000 gp. Bloodstone (20 gp). Pink pearl (50 gp). Red spinel (50 gp). Coral (50 gp). Bloodstone (20 gp). Aquamarine (1200 gp). Rich purple corundum (700 gp). Citrine (20 gp). Azurite (4 gp). White opal (700 gp). Peridot (20 gp). Black opal (700 gp). Malachite (4 gp). Sardonyx (20 gp). Rhodochrosite (4 gp). Alexandrite (1200 gp). Obsidian (4 gp). Smoky quartz (20 gp). White opal (700 gp). Pink pearl (50 gp). Amber (50 gp). Tiger eye turquoise (4 gp). Emerald (700 gp). Moonstone (20 gp). Blue-white diamond (3000 gp). Pink pearl (50 gp). Aquamarine (1200 gp). Black opal (700 gp). 1 Major magic item.


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His white hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Pallabar embodies much of what other species detest in the Gnomes. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Pallabar Gimlen, Male Gnome Cleric 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs

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