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Advanced [show]


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears white painted combat armor at almost all times. Her head has been shaved. Her gray eyes lackadaisically let the world flow into them.

Personality: She is business-like. She takes instructions and follows them to the letter. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Professionalism, Opinionated. Flaws: Ugly. Bonds: Immigrant. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Seraphina Wildcloak, Female Halfling Warrior 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 1000 gp. Red spinel (120 gp). Alexandrite (1100 gp). Citrine (20 gp).


Social Check DCs


Roywyn Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. Her white hair is still thick. She wears crescent spectacles with a black brim.

Personality: She loves telling others what to do and how they should feel about things. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Roywyn grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Entrepeneur, Opinionated. Bonds: In love, Has a crush, Adventurer. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Roywyn Loofollue, Female Gnome Ranger 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp.


Social Check DCs


Uraim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a axe. His red hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Uraim lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has set out to sabotage the competition.

Motivation: Expand his business; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Job, Adventurer. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Uraim Goblinbane, Male Dwarf Ranger 4
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)15 (+2) 16 (+3)4 (-3)
Skills Persuasion -1, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Maynild Budd, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has a long red ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the east her family was never financially stable. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Flaws: Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Maynild Budd, Female Human Druid 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp. Hematite (13 gp). 1 Healer’s kit.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair is short and white. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Morgran isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Morgran Dankil, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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