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NPC Generator

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Advanced [show]


Ilde Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. Her auburn hair is wavy and long. Her amber eyes peer out from beneath her feathered grey hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of western immigrants she idolized her father. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Ilde Torevir, Female Dwarf Wizard 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 6000 cp.


Social Check DCs


Nalral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Nalral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nalral's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Nalral Bloodkith, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 380 gp.


Social Check DCs


Sannl Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. She has a very tight haircut. Her eyes are a pleasant amber.

Personality: She will rave to anyone who will listen. A true patriot, Sannl would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Sannl was born with her mother's beautiful face. Over the years she perfected her riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Sannl Bofdann, Female Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 18 (+4)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 380 gp. Red garnet (120 gp). Jet (120 gp). Freshwater pearl (14 gp). 1 Hourglass.


Social Check DCs


Maagog Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright green suits and hats. His red crest is greasy and uncared for. His gold eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Maagog was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Poor, Job. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Maagog Akambherylliax, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arha Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her black robe and has her dagger always slung over her shoulder. Her head has been shaved. Her face is scarred and worn.

Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Arha Ainsworth, Female Half-Orc Adept 7
Medium (4'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 18 (+4)16 (+3) 16 (+3)4 (-3)
Skills Intimidation +0, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Auran, Celestial, Undercommon
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Carnelian (50 gp).


Social Check DCs

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