Dimble Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and sports blue clothing, slightly heavier than average wear. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast forest. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and his religion dominates his actions
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +1
Possessions: 80 pp. Alexandrite (300 gp). Onyx (70 gp). 1 Minor magic item.
Gillyd Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is thinning but still full. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gillyd was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Gillyd was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Bonds: Attractive, Military, Poor. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Lorm Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Banker does. His auburn hair is matted, messy, and big. He has a dull look in his violet eyes.
Personality: Lorm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Minor magic item.
Kasdeya Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. She wears a deerstalker hat to cover her moderate length dark red hair. She has gold eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with finding treasure.
History: When she was but 7 years old her parents immigrated from the south. Kasdeya abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Kasdeya and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kasdeya discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kasdeya fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Disease. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp.
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gray eyes and a blue hat with a grey feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gerbo was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Gardener and was forced into it by his family.
Ideals: Optimist, Logical. Bonds: Family, Job. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 70 pp. Lapis lazuli (16 gp). Lapis lazuli (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
