Spring Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her fur is cut close to her head. Her amber eyes peer out from beneath her top brown hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She misses her home and complains about the freezing weather, even in summer.
History: She is a Doppelganger in disguise. Spring was born on a far southern island where she grew up under the tutelage of her father, an expert Mason. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and her name or reputation has been wronged in the past by drow, and she desires to right it
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 230 pp. White opal (1600 gp). Golden pearl (60 gp). Black pearl (500 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.
Beast In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'10". He wears a pastel vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a scimitar. His fur is white and curly. His fierce amber eyes like to dwell on things.
Personality: Eccentric and domineering, Beast will drive conversation. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 17)
Armor Class 12
Hit Points 27 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Lapis lazuli (16 gp). Aquamarine (200 gp). Bloodstone (60 gp). Violet garnet (200 gp). Aquamarine (200 gp). Pink pearl (100 gp). Golden yellow topaz (200 gp). Azurite (16 gp). Blue quartz (16 gp). Iolite (60 gp). White pearl (100 gp). Eye agate (16 gp). Deep blue spinel (200 gp). Jade (100 gp). Iolite (60 gp). Lapis lazuli (16 gp). Chrysoprase (60 gp). Red-brown spinel (100 gp). Hematite (16 gp). Amber (100 gp). Obsidian (16 gp). White pearl (100 gp). Bloodstone (60 gp). Black opal (1500 gp). Aquamarine (200 gp). Alexandrite (200 gp). Citrine (60 gp). Lapis lazuli (16 gp). Azurite (16 gp). Star rose quartz (60 gp). Hematite (16 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item.
Guy Clifton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He sports a flattop hair cut. His eyes are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety.
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. 1 Good lock.
Verna Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. She wears her red hair up. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Locksmith in town.
History: She was born in a small desert village. After coming to the age of reason, Verna took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and to be a bounty hunter again
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Job, Nature. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Wrenn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Farmer, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Wrenn and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and to be a farmer again
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
