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NPC Generator

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Advanced [show]


Andry Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a red tunic with black highlights, and long blue pants that bunch up around her shoes. Her chestnut hair is thinning but still full. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born at the edge of vast island. She found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's attracted to the PC; and she has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Mentor, Nature, Adventurer, Has a crush. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Andry Goodearth, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He sports a long red beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Gifted. Bonds: Slave, Mentor. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Morkral Glanhig, Male Dwarf Rogue 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 92 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)10 (+0) 11 (+0)6 (-2)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Amethyst (70 gp). Lapis lazuli (16 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a red coat with white slacks. His orange fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Religious, Enemies. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Skirt In Woods, Male Tabaxi Monk 8
Medium (5'5") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1500 gp.


Social Check DCs


Forcas Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'10" and likes to wear black tank tops with green pants. His left hand appears badly burned and disfigured. He has wavy silver hair. His white unseeing eyes seem to look past you.

Personality: Forcas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Barkeep father left him crippled. He has never given up on his writing dream.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Forcas Knack, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Jelenneth Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her auburn hair is still thick. She has a tattooed face.

Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Jelenneth was raised in a hard working conservative environment. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Stableman for hire.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Philantrophist, Impeccable, Optimist. Bonds: Job. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Jelenneth Wasanthi, Female Elf Fighter 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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