Baelitae Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Quarion Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His hair is brown and curly. He has a dull look in his gray eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a wizard, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: Rose (20 gp). Sard (20 gp). Deep blue spinel (1500 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vepar Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She wears her chestnut hair up. Her thin eyebrows rest above her beady red eyes.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Gifted from a young age, Vepar studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Vepar and her spouse have recently divorced.
Motivation: Half-Orc compassion.
Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man dresses like a well dressed Sage does. He has wavy silver hair. He wears crescent spectacles with a black brim.
Personality: Senteq speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Senteq was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Sage. He became a Sage soon after.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Impeccable, Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (14 gp). Eye agate (14 gp). Banded agate (14 gp). Freshwater pearl (14 gp). 1 Minor magic item.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white fur is smooth and relatively long. His eyes are blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Shepherd business at a young age. He helped his mother out around the business and became quite the natural. He has dedicated himself to building a better village for his children.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
