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Advanced [show]


Kristryd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her hair is long and golden with streaks of auburn, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She feeds upon the attention of others.

History: Kristryd hails from a village terrorized by gnolls. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants revenge against gnolls

Flaws: Secretive. Bonds: Attractive, Enemies, In love, Criminal record. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Kristryd Ironfist, Female Dwarf Druid 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 8
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)18 (+4) 18 (+4)14 (+2)
Skills Medicine +8, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Elven, Halfling, Ignan
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 3000 gp. Eye agate (13 gp). Golden yellow topaz (800 gp). Lapis lazuli (13 gp). Rhodochrosite (13 gp). Amethyst (60 gp). Moss agate (13 gp). Jet (60 gp). Azurite (13 gp).


Social Check DCs


Riswynn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she wears a well pressed and immaculate suit (or dress). She has done her best to style her red hair to look like a famous performer. She has a dull look in her amber eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.

History: Riswynn was raised in a hard working conservative environment. After coming to the age of reason, Riswynn took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Bonds: Job, Military, Enemies. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Riswynn Ironfist, Female Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 6 (-2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Quillathe Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is heavily combed to the right. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Quillathe Durkin, Female Half-Elf Aristocrat 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp. 1 Breastplate.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. Krimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Krimmon lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Krimmon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Family. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Krimmon Stoutman, Male Halfling Expert 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Darrow Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Selfish, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Darrow Honeypot, Male Halfling Commoner 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Eye agate (12 gp).


Social Check DCs

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