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Advanced [show]


Callybon Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, tan, dusty cloak. She is bald on top and has large white tufts of hair around her ears. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. When Callybon reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: Wants her loneliness to end; and money/treasure

Flaws: Ugly, Disease. Bonds: Rich, Military, Family, Has a crush. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Callybon Silverthread, Female Gnome Barbarian 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 16 (+3)5 (-3)
Skills Animal Handling +5, Performance -1
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Malachite (14 gp).


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His red crest is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record, Slave. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Adept 11
Medium (6'3") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills History +7, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1500 gp. Citrine (40 gp). Alexandrite (900 gp). Amber (120 gp). Aquamarine (900 gp). Moonstone (40 gp). Red spinel (120 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Kite In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. He has wavy cinnamon fur. He has gleaming, smiling green eyes.

Personality: He dislikes all the random violence that takes place in the north. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and to unite with his brother

Ideals: Pacifist. Flaws: Racist. Bonds: Criminal record, Job, Family. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Kite In the Morning, Male Tabaxi Adept 6
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Priest and found it very stressful. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Attractive, Job. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Gerard Snape, Male Human Barbarian 10
Medium (5'3") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Medicine +4, Performance +7
Senses Passive Perception 10
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a long chestnut beard with little hanging trinkets. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: Born to a pair of adventurers, Dreali grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered music. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Dreali Arnuanna, Male Half-Elf Bard 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 80 pp. Silver chalice with lapis lazuli gems (60 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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