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NPC Generator

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Advanced [show]


Quelenna Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her white hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Rich, Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Quelenna Yaeldrin, Female Elf Barbarian 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 190 gp. 1 Backpack.


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Elaim is combative with any and all who dare try his patience in the slightest.

History: Elaim was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Mayor.

Motivation: To reunite with his absent father; and expand his business

Ideals: Passionate, Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Elaim Orcfoe, Male Dwarf Monk 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 9 (-1)6 (-2)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin green vertical stripes and red pants. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is white. His eyes are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Zaffrab was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist, Artistic, Logical. Bonds: Religious. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Zaffrab Leffery, Male Gnome Warrior 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 89 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)6 (-2)
Skills Medicine +8, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Golden yellow topaz (600 gp). Citrine (50 gp). Obsidian (5 gp). Tiger eye turquoise (5 gp). Violet garnet (600 gp). Rich purple corundum (700 gp). Malachite (5 gp). Citrine (50 gp). Deep green spinel (120 gp). Rhodochrosite (5 gp). Sardonyx (50 gp). Red spinel (120 gp). Onyx (50 gp). Star rose quartz (50 gp). Golden yellow topaz (600 gp). Sardonyx (50 gp).


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. During his travels, Frouse and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frouse discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frouse fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Frouse Rofferton, Male Gnome Expert 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 94 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)13 (+1)
Skills Deception +6, Nature +8
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp.


Social Check DCs


Horhog Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Horhog Lindsay, Male Half-Orc Rogue 10
Medium (5'4") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 8000 sp. Pink pearl (160 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs

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