Ildrex Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting green shirt and pants. His green crest is braided into rings. He has several tiny amber earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Opinionated, Fighting. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 1 Holy water. 7 Acid flasks.
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her deerstalker hat is riddled with cuts and holes. Her eyes are copper and catlike.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted necromantic powers by her dying sister.
Motivation: To be a Locksmith again; and to end her boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Nature, Job. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. 4 Alchemist’s fire.
Xanaphia Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy violet pantaloons and a red scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly auburn, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Roondar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a blue and grey handkerchief worn on his right side. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Roondar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Poor, Attractive, Mentor. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. 1 Chain shirt.
Drusilia McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet pants and tee shirts. She is bald on top and has large auburn tufts of hair around her ears. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her father raised her in a mountain cabin. Through the years after Drusilia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Drusilia's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and to end her boredom
Flaws: Ugly, Mundane, Shy, Antagonistic. Bonds: Nature. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1400 gp. Blue quartz (11 gp). Iolite (30 gp). Freshwater pearl (11 gp). Blue star sapphire (800 gp). Silver pearl (40 gp). Black star sapphire (800 gp). Aquamarine (1100 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.
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