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NPC Generator

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Advanced [show]


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His left hand appears badly burned and disfigured. He has a very tight haircut. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Erky took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Disease. Bonds: In love, Poor. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Erky Daergel, Male Gnome Aristocrat 13
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 9
Hit Points 76 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 4d4-2, Ranged +2 / 4d4-2, Grapple -2

Possessions: 4000 gp. Red spinel (100 gp). Hematite (5 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is chestnut, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Grisha Beverly, Male Half-Orc Warrior 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Alexandrite (900 gp). Jet (70 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her golden hair is cut jaggedly and amateurishly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Ootah studied abroad. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Elven compassion.

Ideals: Fighting, Gifted. Flaws: Addict, Racist. Bonds: Criminal record. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Ootah Van Es, Female Half-Orc Adept 3
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2100 sp.


Social Check DCs


Mozû Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Mozû was born on a far southern island where he grew up under the tutelage of his father, an expert Barkeep. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Mozû Ashley, Male Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points -3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Zog Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Zog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Rich, Criminal record. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Zog Blythe, Male Half-Orc Bard 6
Medium (6'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)7 (-2) 12 (+1)9 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Peridot (40 gp). Deep blue spinel (1600 gp). Amber (130 gp).


Social Check DCs

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