Kipper Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.
History: Kipper was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against brigands.
Ideals: Artistic. Flaws: Sensitive, Shy. Bonds: Attractive. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 126 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 19 (+4) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Giant
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Isabella Addington, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear brown pants and tee shirts. Her red hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Isabella is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. When Isabella reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 4000 sp. Black pearl (400 gp). Eye agate (4 gp). Jade (70 gp). Coral (70 gp).
Aasathra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. She carries with her a set of scythes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears a broad hat to cover her moderate length gold crest. Her eyes are a pleasant red.
Personality: She is overprotective of those who hire her services. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Guardian, Rich, Adventurer. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Jet (160 gp). 1 Superior lock.
Cressel Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Actor uniform. He has chestnut hair. His eyes are silver and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invites people to come help in his community garden.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1200 gp. A silver and pearl hairclip (60 gp). Brass mug with jade inlays (500 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (160 gp).
Helen Haley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her dagger ready. She wears her golden hair down. Her fierce gray eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Helen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 5 (-3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
