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Advanced [show]


Emerald Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail and is in decent physical shape. She has dyed her greying white fur a little too much giving a sharp white color. She has several tiny ruby earrings on each ear.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Marry her sister to traveling adventurers; and a strong sense of loyalty to half-elven people

Ideals: Logical. Flaws: Racist. Bonds: Rich, Adventurer, Family. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Emerald Fang, Female Tabaxi Warrior 10
Medium (4'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears rags and sports a simple walking cane. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the south his family was never financially stable. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Impeccable. Bonds: Poor, Enemies, Military, Criminal record. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Trym Easton, Male Human Bard 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thamior Rothenel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large blue jacket. His chestnut hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Tiefling culture. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Racist, Depressed. Bonds: Rich, Adventurer, Criminal record. Occupation: Barber

Voice: Stutters

Attributes [hide]

Thamior Rothenel, Male Elf Warrior 5
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 13 (+1)17 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Amber (60 gp). Rose (60 gp). Violet garnet (1500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His fur, while still mostly yellow, has prominent grey streaks. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted, Artistic, Optimist. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Ethereal Plume, Male Tabaxi Monk 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Malquis Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Malquis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to reunite with her old friends

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Malquis Floshem, Female Elf Aristocrat 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)10 (+0) 4 (-3)11 (+0)
Skills Arcana +2, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Emerald (800 gp). Tourmaline (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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