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NPC Generator

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Advanced [show]


Emerald Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large pastel jacket. His fur is greying and his face has many wrinkles. His yellow unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Barber, who enjoyed hunting, Emerald was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emerald Blossom, Male Tabaxi Druid 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2300 sp. 1 Disguise kit.


Social Check DCs


Greethen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He has moderate length copper crest. He has a tattooed face.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Greethen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Shepherd for hire.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Greethen Ophinshtalajiir, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Ermina Graeme, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her eyes are green and beady.

Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ermina lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. Some 8 years later her spouse died after the birth of her son. Heartbroken, Ermina never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Family, In love. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Ermina Graeme, Female Human Druid 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Kaladan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his scarlet crest well, parting it to the left. His eyes are likewise gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Lazy. Bonds: Poor, Attractive, Mentor. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Kaladan Norixius, Male Dragonborn Paladin 8
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Darby, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her red hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Flattery will make her almost putty in your hands.

History: Born to a Baker, her father struggled to pay the bills. Over the years she perfected her riding and shooting skills. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Selfish, Insane. Bonds: Poor, Nature, Job. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Heather Darby, Female Human Rogue 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp. Red spinel (140 gp).


Social Check DCs

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