Herleva Crawford, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her black hair down. She has hazel eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 2 Smokesticks.
Tagga Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Her auburn hair is matted, messy, and big. Her thin eyebrows rest above her beady blue eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bertram Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: Born in the north to a Mason, Bertram learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Insane. Bonds: Job, In love, Criminal record. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zunn Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white shirt with thin brown vertical stripes and green pants. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Zunn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and to be a weaver again
Ideals: Justice. Flaws: Shy, Lazy, Insomniac. Bonds: Job. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 sp. Sardonyx (80 gp). Jasper (80 gp). Rock crystal (80 gp).
Pikar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is kept up in a ponytail inside a small hat. His eyes are hazel.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Fortune-teller in town.
History: He was born in the east. He was an apprentice working in his mother's forge. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 20 gp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
