Heather Kensley, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair has been sun bleached extensively. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Bather business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 30 gp.
Anastrianna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her black hair has been sun bleached extensively. Her thin eyebrows rest above her beady amber eyes.
Personality: She will rave to anyone who will listen. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small island village. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Peridot (20 gp).
Salanop Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her hair is red and curly. She is very pretty but has cold, dead eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: She is terrified, and will act out of fear; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 76 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
Possessions: 500 pp. Deep blue spinel (1000 gp). Chalcedony (30 gp). Obsidian (15 gp). Black star sapphire (500 gp). Obsidian (15 gp). 1 Medium magic item.
Emerald Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Butcher uniform. He has moderate length beige fur. His fierce amber eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Emerald is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. A gifted student he started as a Engraver, but he got bored and became a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: He's looking for his big break.
Ideals: Optimist, Justice. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 120 pp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.
Verin Charity, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She sports black clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. Her hair is blue and very short. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Junk Dealer and found it very stressful. She left for the south, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and to be a sailor again
Flaws: Terse, Disease. Bonds: Immigrant, Military, Job. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Malachite (6 gp). Aquamarine (500 gp). Zircon (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
