Thoradin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Thoradin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thoradin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 9 years later his spouse died after the birth of his son. Heartbroken, Thoradin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Logical, Gifted. Flaws: Insomniac. Bonds: In love, Criminal record. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp. 1 Half-Plate.
Roland Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a yellow vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.
History: Roland was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Flaws: Ugly, Insomniac, Hedonist. Bonds: Family, Rich. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Grisha Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is black and curly. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Apothecary, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.
Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 5000 sp. Sapphire pendant on gold chain (1600 gp).
Halimath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and his gloved hand is found clutching a monstrous two handed axe. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.
History: Halimath was born in the east. At a young age he loved to build and create. A gifted student he started as a Spice Merchant, but he got bored and became a Ploughman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 900 sp.
Harann Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her right hand. She has no crest. Her gold eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She receives visions of the future at random moments
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Warlock school at a young age so that she could practice her psionic talents. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60000 cp.
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Their contribution stands as a beacon of hope for all adventurers!