Tricking Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His fur, while still mostly yellow, has prominent grey streaks. His eyes are blue.
Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety.
Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Citrine (30 gp). Aquamarine (300 gp). Smoky quartz (30 gp).
Burgell Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His hair is long and red with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burgell grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burgell. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Sensitive, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. Black pearl (500 gp).
Kelter Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Dyer, Kelter learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Dyer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A strong sense of loyalty to Dragonborn people; and he is unsatisfied with his job
Ideals: Joker, Logical. Flaws: PTSD, Racist. Bonds: Job. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 500 gp.
Astar Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He is portly but not overly obese. His hair is brown and curly. His thin eyebrows rest above his beady red eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Engraver, but he got bored and became a Healer. He has worked as a Healer like his father before him.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp. Alexandrite (1000 gp). Iolite (80 gp).
Ielenia Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. She has wavy golden hair. Her eyes are blue.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Ielenia was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.
Motivation: Money/treasure; and many dire rats want her driven away
Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Enemies. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 26000 cp.
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