Fabien Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His head has been shaved. His eyes are likewise gray.
Personality: Confrontational and typically high on some drug or another. Fabien is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted necromantic powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Gifted, Artistic. Flaws: Ugly, Addict. Bonds: Family. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Meriele Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her auburn hair is well kept. Her eyes are green and catlike.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.
History: She was raised in a white middle class family as the only child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to travel the world and help people.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 28000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
Rimmon Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His black eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rimmon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rimmon. He has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 sp. 1 Breastplate.
Aramil Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a yellow deerstalker hat and yellow clothes. He has a long blonde beard with little hanging trinkets. His fierce blue eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.
History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Oda Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her hair in dreadlocks. She has a dull look in her hazel eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Oda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Oda's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic, Draconic
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp. Star rose quartz (30 gp). Deep blue spinel (500 gp).
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