Yurk Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports black clothing, slightly heavier than average wear. His black hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 4000 sp. Bloodstone (80 gp). Lapis lazuli (9 gp). 1 Minor magic item.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white fur is heavily combed to the left. Her green eyes peer out from beneath her deerstalker pastel hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Moon never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and retire the richest woman in the west
Ideals: Entrepeneur, Professionalism. Bonds: Attractive, In love. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp.
Roywyn Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and blue workpants. Her shirt is violet, and she wears a heavy blue leather apron most of the time. She wears her auburn hair up. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). A delicate silver chain set with a tourmaline (10 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her red hair is heavily combed to the right. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy, self-centered, vain, and jealous.
History: Born in the west to a Miller, Cora learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Miller soon after.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points -1 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 gp. Coral (140 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp). Silver pearl (140 gp). Black pearl (300 gp). Freshwater pearl (13 gp). Golden pearl (140 gp). Amber (140 gp).
Alexandre Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a yellow collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. Red spinel (70 gp). Black opal (700 gp). Violet garnet (1200 gp). Sardonyx (80 gp). 1 Spyglass. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
