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NPC Generator

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Advanced [show]


Andraste Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is blonde and curly. Her eyes are brown.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Farmer business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: PTSD, Secretive. Bonds: Rich, Job, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Andraste Tiltathana, Female Elf Barbarian 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Faran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His golden hair is matted, messy, and big. His eyes are gray and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Faran took refuge in the large cave and found the beat up glaive and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Faran Quickstep, Male Halfling Monk 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 57 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 17 (+3)14 (+2)
Skills Deception +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 300 pp. An abacus with copper, silver and gold markers (180 gp). Gold dragon comb with red garnet eye (1300 gp). Golden circlet with four aquamarines (6000 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1600 gp). Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold music box (4000 gp). Jeweled gold crown (4000 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Boddynock Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is typically in his Mayor uniform, he is not a threatening figure. His golden hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Boddynock would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mayor soon after.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Rich. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Boddynock Glittergem, Male Gnome Ranger 6
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)18 (+4) 11 (+0)11 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan, Draconic, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Sweet In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his gray fur well, parting it to the left. His thin eyebrows rest above his beady copper eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Sweet would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Layabout, who enjoyed hunting, Sweet was taken on many hunting expeditions. His father was a soldier and died while he was still young. Sweet was left his father's suit of armor and trained in its use and care. He has achieved small success as a Fisher.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Military, Nature, Job, Religious. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Sweet In Shadow, Male Tabaxi Druid 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 600 gp. Onyx (80 gp). Brown-green garnet (60 gp). Zircon (80 gp). Malachite (14 gp). Jet (60 gp). Amethyst (60 gp).


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His brown hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Servant business at a young age. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Pikar Sunmeadow, Male Halfling Fighter 9
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 16
Hit Points 45 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills History +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Giant, Terran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs

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