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NPC Generator

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Advanced [show]


Dara Aloro, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her clothes are grease stained in places. Her silver hair is well kept. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Dara Aloro, Female Elf Sorcerer 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Unvera Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan armored body suit, with a simple brown line shooting up and back down. Her hair is always cut to a buzz. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss.

Ideals: Artistic. Flaws: Secretive, Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Unvera Oomtrowl, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 36000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears a brown costume with the symbols of his god on his torso. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Weaver, Randal learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Job, Immigrant. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Randal Heiser, Male Human Expert 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her fur is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Emerald Of Wine, Female Tabaxi Paladin 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Animal Handling +7, Deception +7
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Lewis Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Lewis Gentry, Male Half-Elf Fighter 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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