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Advanced [show]


Erky Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and he perpetually has his kukri ready. His chestnut hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. After coming to the age of reason, Erky took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted, Opinionated. Bonds: Mentor, Adventurer. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Erky Timbers, Male Gnome Barbarian 10
Small (3'8") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 94 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)20 (+5) 11 (+0)11 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic, Giant, Orc, Auran
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with red slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is silver. His hazel eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Entrepeneur, Gifted. Flaws: Hedonist, Insomniac. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Odo Bentley, Male Human Sorcerer 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)6 (-2) 12 (+1)9 (-1)
Skills Athletics +8, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Old masterpiece painting (1400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His hair is silver, silky, and of moderate length. His eyes are green.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Lazy, Disease, Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Guy Radcliffe, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Nyx Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She is generally well dressed albeit a few years behind the times. With wild white hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Nyx's first love is herself. Her second love is also herself. She can't help but pocket interesting objects she comes across

History: Born in the south her family was never financially stable. She has had some formal painting training, and achieved minor success. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Bonds: Attractive, Criminal record, Poor. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Nyx Nopenstallen, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)7 (-2) 16 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. A delicate silver chain set with a tourmaline (70 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.


Social Check DCs


Shamil Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her golden hair is matted, messy, and big. She has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Shamil took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Shamil Miggledy, Female Gnome Cleric 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 16000 sp.


Social Check DCs

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