Hugh Browning, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is content; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Slave. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Breena Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her black hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Breena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Breena. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Mentor, Criminal record. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp. A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item.
Anne Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears white painted combat armor at almost all times. She has moderate length white hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has a rivalry with the Church that dominates her actions; and to protect her home
Flaws: Impulsive. Bonds: Attractive, Guardian, Religious. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 57 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1100 pp. Violet garnet (1000 gp). Rock crystal (60 gp). Amber (40 gp). Jade (40 gp). Azurite (12 gp). Golden yellow topaz (1000 gp). Hematite (12 gp). Blue sapphire (500 gp). Amber (40 gp). Fire opal (500 gp). Moonstone (60 gp). Blue quartz (12 gp). Black pearl (1000 gp). Black pearl (1000 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He is physically well-built. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Zephan lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Philantrophist, Entrepeneur. Bonds: Family, Rich, Has a crush. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 125 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.
Krimmon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is thinning but still full. His eyes are violet and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Selfish. Bonds: Slave, Military, Family. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
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