Sariel Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Fortune-teller in town.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her arcane abilities were realized during a raid on her village. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: She loathes her own lifestyle.
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Criella Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears green trousers with tan and red striped suspenders. She wears various colorful collared shirts. Her hair is white and curly. She has white eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Guard business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Job, Rich. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 10000 gp. Tiger eye turquoise (7 gp). Azurite (7 gp). Rock crystal (50 gp). Peridot (50 gp). Hematite (7 gp). Brown-green garnet (100 gp). Tiger eye turquoise (7 gp). Alexandrite (1200 gp). Peridot (50 gp). Azurite (7 gp). Rock crystal (50 gp). Sardonyx (50 gp). Sard (50 gp). Amber (100 gp). Red-brown spinel (100 gp). Rock crystal (50 gp). Moss agate (7 gp). Rose (50 gp). Moss agate (7 gp). Iolite (50 gp). Chalcedony (50 gp). Coral (100 gp). Jasper (50 gp). Tiger eye turquoise (7 gp). Aquamarine (1200 gp). 1 Medium magic item. 1 Medium magic item.
Eridred Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her brown hair is heavily combed to the right. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Eridred was left her father's suit of armor and trained in its use and care. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Philantrophist. Flaws: Addict. Bonds: Military, Religious, Family. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Uzza Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light green in addition to tight pants. Her hair is brown, silky, and of moderate length. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of northern immigrants she idolized her father. Uzza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she desires power and/or immortality
Ideals: Optimist, Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Debt. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Abyssal, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
Possessions: 11000 gp. Amethyst (130 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Obsidian (13 gp). Iolite (20 gp). Coral (130 gp). Black pearl (900 gp). Fire opal (400 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Jet (130 gp). Moss agate (13 gp). White pearl (130 gp). Violet garnet (900 gp). Amethyst (130 gp). Chalcedony (20 gp). Chrysoberyl (130 gp). Deep green spinel (130 gp). Red-brown spinel (130 gp). Deep blue spinel (900 gp). Rock crystal (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oppleby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He keeps his long brown hair kept up in a rat tail. His brown eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: Born in the east to a Actor, Oppleby learned a great deal about his father's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Actor. He has worked as a Actor like his father before him.
Motivation: He is unsatisfied with his job.
Flaws: Depressed, Hedonist. Bonds: Attractive, Job. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
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