Gubrash Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Human compassion; and to end his boredom
Ideals: Entrepeneur. Flaws: Racist, Shy, Mundane. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. 1 Banded mail.
Olunt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. He carries with him a set of morningstars on his belt, each one with a emerald on the hilt. He has shaved his head bald. His violet eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business.
Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp.
Pelt Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown cloak and cross-gartered blue stockings. His white fur is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Pelt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.
History: Pelt was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Adventurer, Job. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ilanis Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her red hair is cut short with large spiked bangs in the front. She has blue eyes and a blue hat with a black feather.
Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to be a gardener again
Flaws: Addict. Bonds: Rich, Adventurer, Military, Job. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Alexandrite (1600 gp). Obsidian (11 gp). Sardonyx (50 gp). 1 Minor magic item.
Anselm Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers
Ideals: Disciplined. Bonds: Family, Mentor, Adventurer, Military. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Tourmaline (90 gp). Violet garnet (1400 gp). Azurite (14 gp). Azurite (14 gp). Jacinth (4000 gp). Star ruby (1500 gp). Alexandrite (1400 gp). Moss agate (14 gp). Bloodstone (50 gp). Jade (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!