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Advanced [show]


Juliana Compton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear brown clothing when she does not wear armor. She keeps her auburn hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and to get a good night's sleep

Flaws: Shy, Hedonist, Insomniac. Bonds: Poor, Nature, Job. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Juliana Compton, Female Human Rogue 8
Medium (5'3") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Sarah Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing colorful clothing, dressed as a Fletcher. Her moppish red hair is in a traditional bowl cut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of southern immigrants she idolized her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is not mentally stable, and does not behave rationally

Flaws: Mundane, Insane. Bonds: Nature, Job, Immigrant. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Sarah Harper, Female Half-Elf Wizard 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly axes and quarterstaffs. Her black fur is slicked back into a classic pompadour. Her copper unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.

History: She got into the Beggar business at a young age. A gifted student she started as a Carter, but she got bored and became a Beggar. She now owns her own business.

Motivation: She is terrified, and will act out of fear; and she has decided she is irredeemable

Flaws: Ugly, Disease, Fearful. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Trail Of Clay, Female Tabaxi Adept 4
Medium (4'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 9000 cp. Amethyst (40 gp). Red garnet (40 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Tana Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her golden hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady amber eyes.

Personality: She loves telling others what to do and how they should feel about things. She invites people to come help in her community garden.

History: Tana lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Farmer again; and further expansion of business

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Tana Fabblestabble, Female Gnome Expert 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp. Jade (150 gp). Blue quartz (11 gp). Red spinel (150 gp). Iolite (60 gp).


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear white tank tops with black pants. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Joser isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To unite with his brother.

Ideals: Impeccable, Philantrophist. Bonds: Poor, Family, Nature. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joser Sunmeadow, Male Halfling Rogue 10
Small (3'1") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Investigation +7, Medicine +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Gnome, Auran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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