Orsik Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Orsik was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Darkwood Buckler.
Beast Running, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his red fur well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Laborer, his mother struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
Possessions: 2500 sp.
Justin Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south to a Architect, Justin learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Architect.
Motivation: He'd like to take his coworkers down a peg; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Religious. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 4 Antitoxin.
Duvamil Turen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. Her white hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Sard (60 gp). 2 Acid flasks.
Gardain Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His white hair and beard is wavy and long. He has gleaming, smiling amber eyes.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Beggar and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Impulsive, Antagonistic, Insane. Bonds: Attractive, Job, Immigrant. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1800 gp. Black pearl (300 gp). Violet garnet (300 gp). Citrine (50 gp). Iolite (50 gp). Iolite (50 gp).
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