Quespa Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a black vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. Her crest is cut close to her head. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quespa took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and she seems to be bored by most things
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 6000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Therlin Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of maces on her belt, each one with a amethyst on the hilt. Her feathered hat is riddled with cuts and holes. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Abrasive and pushy, she has a hard time making friends. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 pp.
Thomas Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy violet suit. His hair is golden and curly. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.
History: He was born in a small plains village. A gifted student he started as a Architect, but he got bored and became a Doctor. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Philantrophist, Logical. Bonds: Attractive, Nature, Job, Religious. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. Rock crystal (50 gp). Red-brown spinel (70 gp). Azurite (6 gp). Red-brown spinel (70 gp). 1 Minor magic item.
Uadjit Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire, and carries quarterstaffs. She has styled her bronze crest well, parting it to the right. Her red eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to be a hunter again
Ideals: Fighting. Bonds: Attractive, Job, Slave, Poor. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Beast Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She carries a battered greatsword and tarnished nunchaku as well. Her fur is short and white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Beast and her spouse have recently divorced.
Motivation: A deep hatred of brigands; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 8
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
Possessions: 1800 gp.
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