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NPC Generator

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Advanced [show]


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His hair is brown and curly. His brown eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Dain Trueblood, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 3000 gp. Violet garnet (1500 gp). Moss agate (7 gp). Eye agate (7 gp). Deep blue spinel (1500 gp).


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey painted combat armor at almost all times. He has styled his red hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Theobald Barney, Male Human Aristocrat 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 130 gp.


Social Check DCs


Dustin Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears tattered old clothes. His hair is long and auburn with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Dustin Ilphelkiir, Male Half-Elf Paladin 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp.


Social Check DCs


Aasathra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her bronze crest is lengthy. Her red eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Aasathra and her spouse have recently divorced.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, In love, Adventurer. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Aasathra Hashphronyxadyn, Female Dragonborn Warlock 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Antrara Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her red crest is drawn into a tight pony tail with a card scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Antrara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down

Flaws: Antagonistic. Bonds: Slave, Attractive, Mentor. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Antrara Jerynomonis, Female Dragonborn Expert 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 13
Hit Points 38 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 8 (-1)15 (+2) 13 (+1)8 (-1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Auran
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5

Possessions: 300 pp. Deep green spinel (110 gp). Sardonyx (50 gp). Alexandrite (1100 gp). Black opal (400 gp). Bloodstone (50 gp). Lapis lazuli (4 gp). White opal (400 gp). Blue sapphire (400 gp). Azurite (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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