Eloise Huxley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered scimitar and tarnished shortbow as well. Her black hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.
History: She got into the Courier business at a young age. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a dyer again
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature, Job. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Althaea Aloro, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. Her blue eyes are slightly larger than normal.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. Althaea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job; and a deep hatred of brigands
Ideals: Fighting, Athletic. Bonds: Enemies, Job, Rich, Nature. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Red garnet (70 gp).
Pelaios Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black cloak and cross-gartered pastel stockings. His hair, while still mostly purple, has prominent grey streaks. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pelaios took refuge in the ruined castle and found the beat up club and armor he uses now. He has never given up on his writing dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Opinionated, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 80 pp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a brown scarf. He is muscular with a powerful set of arms. His chestnut hair is braided into rings. His white eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Bowyer business at a young age. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Optimist, Logical. Bonds: Has a crush, Job, Adventurer. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 10)
Armor Class 10
Hit Points 97 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Elven, Giant
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp. Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy white pantaloons and a black scarf. He keeps his brown hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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