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NPC Generator

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Advanced [show]


Bardryn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has a moderate pudge and is not very fit. Her hair is brown and curly. She has gleaming, smiling violet eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Hunter, Bardryn learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: PTSD, Insane. Bonds: Attractive, Job. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Bardryn Gorunn, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gardain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his blonde hair in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: Gardain was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Gifted. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Gardain Rakankrak, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp.


Social Check DCs


Adran Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his left side. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: The child of a Roofer, who enjoyed hunting, Adran was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adran took refuge in the ruined castle and found the beat up mace and armor he uses now. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Adran Ofandrus, Male Elf Ranger 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Assassin business at a young age. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of illithids

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Thamior Othronus, Male Elf Cleric 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Pink pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Anne Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her brown hair, when down, is lengthy. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Slave. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Anne Flows, Female Half-Elf Monk 15
Medium (5'0") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 6000 gp. Jeweled gold crown (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (4000 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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