Enidda Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. With wild silver hair. Her eyes are likewise blue.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with a lost civilization.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, Adventurer, Slave. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 18 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Aust Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His brown hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.
History: The child of a Adventurer, who enjoyed hunting, Aust was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Religious, Nature, Adventurer. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 17000 cp. 1 Simple lock. 1 Masterwork Musical instrument. 1 Climber’s kit.
Rolf Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, violet cloak. His white hair, when down, is lengthy. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Fighting. Bonds: Guardian, Nature, Adventurer, Religious. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
Possessions: 4000 gp. Golden yellow topaz (900 gp). Freshwater pearl (10 gp). Golden yellow topaz (900 gp). Sardonyx (30 gp). Hematite (10 gp). Chrysoprase (30 gp). Alexandrite (900 gp). Moonstone (30 gp). Rock crystal (30 gp). Rock crystal (30 gp). Onyx (30 gp). Malachite (10 gp). Rhodochrosite (10 gp). Sardonyx (30 gp). Hematite (10 gp). 1 Medium magic item.
Gilthur Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. He has moderate length black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: Elven compassion.
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Attractive, Nature. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
Dayereth Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair and beard is wavy and long. This blue eyed easterner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Bonds: Adventurer, Mentor, Guardian. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
