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Bilbron Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is physically well-built. His chestnut hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Cynical, Antagonistic. Bonds: Adventurer. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Bilbron Tarkelby, Male Gnome Wizard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Ahrim Light, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his brown hair in a flapper bob. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Ahrim Light, Male Tiefling Aristocrat 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp.


Social Check DCs


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time, and sports empty pouches on his belt. His purple hair is singed and shortened. His white eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his mother.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Merihim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Merihim Light, Male Tiefling Expert 12
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 9
Hit Points 67 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Intimidation +4, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal, Elven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 400 pp. Obsidian (13 gp). Rock crystal (40 gp). Jasper (40 gp). Moonstone (40 gp). Onyx (40 gp). Violet garnet (1200 gp). Jet (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and grey robe with the hood down. His black hair is knotted and matted. He has blue eyes and a tan hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Mundane. Bonds: Has a crush, Rich, Religious, Mentor. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Pog Gummen, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Golden yellow topaz (700 gp).


Social Check DCs


Hatae Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is physically well-built. She keeps her long silver hair kept up in a rat tail. She has amber eyes and a blue hat with a yellow feather.

Personality: A skeptical and narcissistic woman, Hatae's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.

History: She was raised in a island tribe. Her father was a mechanic, and taught her how to fix just about anything. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and to share knowledge with the world

Ideals: Impeccable, Persistence, Logical. Bonds: Nature, Job. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Hatae Berevan, Female Elf Cleric 5
Medium (4'8") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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