Berrian Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. With bright golden hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.
History: He was raised by priests from a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Emotional. Bonds: Military, Religious, Mentor. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Williamina Woods, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. She carries with her a set of greataxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.
Motivation: To get a good night's sleep.
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly, Insomniac. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greeba Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy auburn hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Greeba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 51 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 700 pp. White pearl (110 gp). Eye agate (13 gp). Chrysoberyl (110 gp). Black pearl (800 gp). Blue quartz (13 gp). White opal (1000 gp). Alexandrite (800 gp). Moss agate (13 gp). 1 Medium magic item.
Odorr York, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears bulky white painted plate armor. He has a hunchback. His black hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Odorr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: The child of eastern immigrants he idolized his mother. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many orcs want him driven away.
Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp.
River Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She has yellow fur. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is almost excessively polite to everyone, even when angry. River is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother took her hunting and taught her how to get in the mind of other creatures. By chance she met her sister recently and the two have been together since.
Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Attractive, Family, Military, Nature. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
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