Vezera Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. Her crest is white, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. When Vezera reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Disciplined. Bonds: Attractive, Military. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 800 gp. Malachite (12 gp). Red-brown spinel (100 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Rock crystal (20 gp). Jade (100 gp). Fiery yellow corundum (1300 gp).
Godfrey Morton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Godfrey studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He struck the Miller job and began his own company from there.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Vicky Mori, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She dresses in brown turtlenecks beneath a black coat with red slacks. Beneath her clothing is a huge mess of scar tissue. Her tied-back hair is black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Vicky was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Artistic. Flaws: Insane. Bonds: Slave, Attractive, Family. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Infernal, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item.
Oren Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Fisher uniform. His black hair is kept up in a ponytail inside a small hat. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Passionate. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 48 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +9
Possessions: 500 pp. Rock crystal (40 gp). Blue star sapphire (1500 gp). Freshwater pearl (10 gp). Alexandrite (1200 gp). Alexandrite (1200 gp).
Beatrice Sutherland, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears baggy grey pantaloons and a brown scarf. Her hair is silver and very short. She has blue eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has all her life been fascinated with painting.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Sculptor job and began her own company from there.
Motivation: To reunite with her old friends; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 200 sp. Blue quartz (13 gp). 1 Banded mail.
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