Hatae Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely violet suit with brown socks and a vest with buckled shoes. Her hair is long and brown with streaks of silver, and is pulled back with small violet clips. Her violet eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.
History: The child of a Sellsword, who enjoyed hunting, Hatae was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: Revenge; and meet up once more with her childhood friend
Ideals: Professionalism. Flaws: Sensitive. Bonds: Nature, Adventurer, Enemies. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Red spinel (40 gp). Sardonyx (20 gp). Brown-green garnet (40 gp). Pink pearl (40 gp).
Quespa Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her long brass crest is drawn into a two foot long braid. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Joker. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 13
Hit Points 46 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6
Possessions: 4000 gp. Deep green spinel (90 gp). Azurite (7 gp). Freshwater pearl (7 gp). Violet garnet (1500 gp). Hematite (7 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears his auburn hair up in a very large beehive style do. He has brown eyes and a white hat with a brown feather.
Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.
History: Kelter was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Shy. Bonds: Guardian, Job, Nature, Adventurer. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Willow Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern woman wears a faded coat and loose pants complete with deerstalker hat. She has a long golden ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Alchemist’s fire. 3 Tanglefoot bags. 3 Antitoxin.
Vaina Firahel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears tan trousers with grey and green striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her hair is black, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. In her 11th year, her parents were killed by a dire rats raid, leaving Vaina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of dire rats
Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
