Patrick Quinton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise hazel.
Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Religious, Adventurer. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Symma Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She keeps her long chestnut hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a daughter. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Attractive, In love, Rich. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp.
Lone Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His brown fur, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Lone has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Pacifist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.
Gilthur Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a faded coat and loose pants complete with top hat. He has a hunchback. His red hair is unkempt and raggedy. His gray eyes peer out from beneath his top grey hat.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: Gilthur was born in the east. At a young age he loved to build and create. Gilthur was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bowyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To end his boredom; and expand his business
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Hematite (9 gp). Red-brown spinel (140 gp). Eye agate (9 gp). 1 Breastplate.
Mûg Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has no hair. His hazel eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 3 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: Wants to work out more often; and wants a kiss
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
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