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Advanced [show]


Arannis Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is wearing a long, yellow cloak. His hair is always cut to a buzz. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Bounty Hunter like his mother before him.

Motivation: He desires power and/or immortality; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Family, Mentor, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Arannis Romeo, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Kerkad Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is bristling with hidden weapons, mostly longbows and spears. His green crest is thinning but still full. His thin eyebrows rest above his beady gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a mountains tribe. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Nature, Immigrant. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Kerkad Linxakasendalor, Male Dragonborn Aristocrat 5
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. Iolite (50 gp). Peridot (50 gp). Malachite (13 gp).


Social Check DCs


Biri Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears green painted combat armor at almost all times. She wears a Stetson hat to cover her moderate length brass crest. Her gold eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Biri grew up listening to her mother's many stories. Through the years after Biri was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Biri's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Biri Yarjerit, Female Dragonborn Commoner 12
Medium (6'8") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 gp. Rich purple corundum (700 gp). Blue quartz (5 gp). Moss agate (5 gp).


Social Check DCs


Curran Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Doctor for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Curran Thistletop, Male Halfling Rogue 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 29 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Malachite (12 gp). Alexandrite (1400 gp). Obsidian (12 gp). Jade (150 gp). Moonstone (20 gp). Freshwater pearl (12 gp). Hematite (12 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Kallista Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman usually wears her black robe and has her whip always slung over her shoulder and is in decent physical shape. Her hair is dark red, silky, and of moderate length. Her silver eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. Her first spouse was a Masseuse, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Knight, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Kallista Turmoil, Female Tiefling Ranger 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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